And the shallow but fun Live games put this prettier version of CW a few parsecs beyond its PS2 and Cube cousins.Īs the title would imply, The Clone Wars takes place during that nigh-legendary spot in the Star Wars continuum, which is currently located just after Episode II. But kudos to the cool multiplayer modes in which Windu has the decency to stay in his damn seat. You've gotta move his hardly animated ass across a battlefield while armies of clones and droids pause to stare curiously at his clunky movement. Just when you're enjoying a tense tank fight, for instance, out pops Mace 'lifelike-as-Legos' Windu.
Too bad, then, that some of the other segments look and play like a hodgepodge of aborted Star Wars projects tossed aside in the final moments of the 32-bit era. Plus, slick visuals give the game cinematic grandeur. Of these, half are such a pleasure to handle that even the ubiquitous escort assignments don't feel like mundane babysitting gigs. From assault walkers to Wookiee pack animals, impressive ground-based toys abound. Feed me to the Sarlacc pit for heresy, but I actually prefer Clone Wars' terrestrial take on dogfighting to the traditional but tedious X-Wing loop-the-looping.